Page 1 of 2
fps game
Posted: Mon Oct 10, 2005 3:59 am
by bplax70
Anybody got tips for making an fps?
Posted: Mon Dec 05, 2005 7:42 am
by serates
i suggest using one of the quake engines here are some links to good modified quake engines for fps games
Quake 1:
-Dark Places:
http://icculus.org/twilight/darkplaces/
Quake 2:
-Quake 2 Evolved:
http://www.quake2evolved.org (per pixel lighting version in general discussion of forums)
-Revenant 1 qfusion engine:
http://sourceforge.net/projects/revenant (by me)
Quake 3:
-Revenant 2 engine:
http://sourceforge.net/projects/revenant (only nofx version for now)
-Revenant 3 engine: coming soon
hmmm
Posted: Sat Dec 10, 2005 6:13 pm
by sung_dynasty
Well, here are some major things:
awsome weapons
good story
gore
some points of mindless violence
NO ZOMBIES!!!!!!
vehicles
good maps
entertainment
OH GOD
Posted: Wed Dec 14, 2005 9:48 pm
by kitsuneofdarkness666
NO ZOMBIES!! PLZ! ARGGHHH! IF I SEE ANOTHER GAME WITH ZOMBIES (besides RE) I'M GOING TO GO INSANE!
If you have C++ expertise and a good physics engine, i suggest putting a grav-gun type thing in.
Just don't go for the serious sam approach >.<
Posted: Wed Mar 15, 2006 8:35 am
by Tails5
One question, what does fps stand for?
Posted: Wed Mar 15, 2006 8:46 am
by iPod Wizard
It stands for First Person Shooter... haha.. nOOb.. actually not jk lol. Its all good. You know what MMORPG stands for too?
tip
Posted: Fri Mar 24, 2006 11:05 pm
by beavis6325
I'd say one of the best tips is to start very small and work your way to something larger.
Posted: Mon Apr 03, 2006 12:40 pm
by Bulletproof
combine realism with fantasy and it will be cool
Posted: Mon Apr 03, 2006 5:27 pm
by jasondsouza
which is the best software to make a multiiplayer games which can be played through the internet
MMORPG
Posted: Mon Apr 24, 2006 8:14 pm
by amr12391
Massive Multiplayer Online Role Playing Game and just as a P.S ... runescape SUCKS