Aion, the complete test on PC

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nttkkvqqw
Posts: 1
Joined: Mon Sep 28, 2009 5:46 pm

Aion, the complete test on PC

Post by nttkkvqqw »

Do you still waiting the starting zones invaded by clones of Legolas or characters from Final Fantasy and a chat room filled with players disliking World of Warcraft which they spent five years on? No doubt it is well before the launch of yet another MMORPG. Again, the giant NCsoft that it sticks with the highly anticipated Aion, who finally decides to land in our green lands nearly a year after its release in Korea.
Out there almost a year in his native Korea, Aion will start paying a large class of our land by providing a finishing and content you would like (really) see more often in the middle of the MMORPG. Beautiful, smooth and devoid of any annoying bug, the baby giant NCsoft will undoubtedly reference to the future of this side, although we can still criticize his conservative exacerbated the slow growth and Meanwhile ultimately very generic. The need to suffer through terribly linear first 25 levels of the game before finally enter the "real" content is also very annoying, especially if one wishes to try several classes before deciding. Players a little tired by the classic MMORPG or allergic design "made in Asia" will also be a little repulsed by the lack of innovation in Aion, which is ultimately a game that all players "experienced" of MMOs have already more or less played. Almost perfect in its execution, but routine in its presentation, Aion will launch absolutely no revolution, but perhaps require - at least we hope - a new quality standard in respect of a successful launch in the middle of the massively multiplayer.


Gebbo
Posts: 554
Joined: Tue May 16, 2006 3:22 pm

Aion

Post by Gebbo »

nttkkvqqw wrote:Do you still waiting the starting zones invaded by clones of Legolas or characters from Final Fantasy and a chat room filled with players disliking World of Warcraft which they spent five years on? No doubt it is well before the launch of yet another MMORPG. Again, the giant NCsoft that it sticks with the highly anticipated Aion, who finally decides to land in our green lands nearly a year after its release in Korea.
Out there almost a year in his native Korea, Aion will start paying a large class of our land by providing a finishing and content you would like (really) see more often in the middle of the MMORPG. Beautiful, smooth and devoid of any annoying bug, the baby giant NCsoft will undoubtedly reference to the future of this side, although we can still criticize his conservative exacerbated the slow growth and Meanwhile ultimately very generic. The need to suffer through terribly linear first 25 levels of the game before finally enter the "real" content is also very annoying, especially if one wishes to try several classes before deciding. Players a little tired by the classic MMORPG or allergic design "made in Asia" will also be a little repulsed by the lack of innovation in Aion, which is ultimately a game that all players "experienced" of MMOs have already more or less played. Almost perfect in its execution, but routine in its presentation, Aion will launch absolutely no revolution, but perhaps require - at least we hope - a new quality standard in respect of a successful launch in the middle of the massively multiplayer.
I found all that very difficult to understand, friend
.............................:: Spirit of Fire ::..................................

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TheCrymsonLegends
Posts: 1246
Joined: Wed Feb 16, 2005 6:59 am

Post by TheCrymsonLegends »

It's because the person isn't real and they translated what they wrote over to English. Aion isn't a bad game, but it's basically the same thing as many other games.. just with different content.

Most fantasy games are all similar, but if you like it then you like it. I hate when 1 person tries to speak of a game entirely based on what they think about it, why not just let people try it for themselves. From what I see, I like the game... just not something I would sink $15 a month into lol.
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